Ernő Király

Game Designer, Programmer, and Prompt Engineer

JamG
Saboteur
Hedra

Professional Services

Blueprint scripting following the best success-oriented industry practices, including OOP, SOLID, KISS, DRY principles, Allars Style Guide, amongst others.

Prototyping of applications and associated features, well-documented and thoroughly commented code.

Technical Game Design translating design concepts into functional game elements through scripting and other technical tools.

Lead Game Design overseeing the entire design process, guiding the team in creating cohesive and engaging game experiences, and ensuring alignment with the project's vision and goals.

Game Design conceptualising and developing core game mechanics, systems, and rules, ensuring engaging and balanced gameplay experiences.

Provide a detailed Game Design Documentation to accommodate any budget, genre, or platform.

Level Design crafting game environments and levels, focusing on layout, flow, challenge, aesthetics, and player engagement.

Prompt Engineering using custom-tailored AI prompts designed to solve your specific challenges in various domains. Benefit from AI-driven solutions in any area, from Marketing or Data Analysis to Programming or Movie Script Writing.

Prompt Engineering Tutoring, a comprehensive training in AI and automation, aimed to future-proof your career and elevate you to an executive decision-maker where AI works instead of you.

Qualifications

Additional Information

You can check the current time at my location here: EU Time Zone

Project Examples

(Game Design, Technical Game Design, Prototyping, Blueprint Scripting, Level Design, Puzzle Design, Prompt Engineering)

TileSlider

Contact

k.nagy.erno@gmail.com